Objects consist of different geometric primitives - triangles, curve segments (for hair), particles, etc. Ray casting is the process of intersecting a ray with all the objects in the scene. The process of tracing a ray path through a scene can be generally split into two very distinct parts - ray casting and shading.
#TRANSPARENT BITMAP VRAY 3.6 FULL#
With the full line up announced, it’s worth spending a few minutes to understand what this means to your future rendering.īefore we get to what the RT Cores provide, let’s briefly explain a few important things about ray tracing. These new GPUs will include dedicated hardware (called an RT Core) for helping us accelerate our ray tracing solutions as well as greatly extending the availability and affordability of NVLink to double how much memory is available for your scenes.
#TRANSPARENT BITMAP VRAY 3.6 PROFESSIONAL#
The professional Quadro RTX series was announced at SIGGRAPH 2018 and the consumer GeForce RTX series was announced at Gamescom 2018.
The announcement of NVIDIA’s upcoming Turing GPU and the RTX product line that will use it is an important milestone in the history of computer graphics and ray tracing in particular.
What this means is that now we have the ability to do ray-traced rendering in real-time. Now we're looking forward to leveraging new GPU hardware that is specifically designed for ray tracing calculations. We've always strived to make ray tracing faster, and ten years ago we began harnessing the power of GPUs in V-Ray. A challenge with ray tracing, however, is that true photorealism takes a lot of computing power. It's for this reason that the Academy of Motion Picture Arts and Sciences recognized our contribution to ray-traced rendering with a Sci-Tech Award for its widespread adoption in visual effects. Ray tracing is the most natural method to achieve true photorealism since it is based on the physical behavior of light. With the big announcement of new GPU ray-tracing hardware, Vlado explains what this breakthrough means for the future of rendering.įor nearly 20 years we've researched and implemented the highest end of photorealistic rendering with our ray-traced renderer V-Ray.